After the model was adjusted I skinned it to Ada's model (after transferring it to Jill's rig with Skin Utilities). I then transferred the model to this modified Jill rig using the skin utilities tools.įor the classic costume I had to adjust the model to fit RE2R Ada's physique and adjust it into the correct bind pose. For this the bones from Nemesis' coat were used. The trench coat replaces Jill's default costume, and the red dress replaces the classic costume.įor the coat I needed to add extra bones to enable physics on the coat. I decided to go with her trench coat from the RE2Remake and the RE4 version of her red dress. Although for the face I adjusted the size and position of certain bones to align Ada's face better with Jill's to make the animations look better.Īs a bonus for this mod I decided to give Ada two other costumes to go along with this one to make a full Ada pack in RE3R. The same process was used for her hair and face. For this I used 3DS Max 2014 using the skin utilities tools. I didn't have to adjust the body model much compared to the RE2R version of the mod, so I only had to transfer it from Ada's RE2R character rig to Jill's in RE3R. I also reworked the hair to have better looking hair physics than when I did the bunny Ada mod. I think the overall port from RE2R to RE3R worked very well, but I had to redo her face a few times to make the facial animations look better. costume in the RE3 Remake I get to play through most of the game using it. The REimagined Assignment Ada costume has definitely become my favourite mod I've ever done, which is why I've ported it to various games already.
![resident evil 3 remake jill costume mod resident evil 3 remake jill costume mod](https://press-start.com.au/wp-content/uploads/2020/04/Resident-Evil-3-Jill-STARS-Outfit.jpg)
Special thanks to AlphaZomega for providing some feedback on how to fix some of the issues I had with certain bones on the skeleton not being used correctly. Special thanks to my friend and fellow modder ZombieAli for providing me with the DBD models and textures. for the Mirror model I had to do a little trick to mirror the mesh to make sure the print on the sweater was mirrored correctly.Īll model editing and skinning was done in 3Ds Max 2014. for this I imported those models and used skin utilities to transfer the model to those skeletons. When it was all done I had to copy it over to Jill's infected and mirror variants. After that I skinned the model to Jill's rig. I also had to adjust the DBD model to the RE3R character bind pose.
![resident evil 3 remake jill costume mod resident evil 3 remake jill costume mod](https://i.ytimg.com/vi/uPdPy4H51lc/maxresdefault.jpg)
I had to adjust the model slightly as Jill's proportions in RE3R and DBD do not match. But I'm happy with how the mod turned out, and it should work correctly in all third person scenes in the game. Jill uses multiple different character models and texture variants throughout the game that all need to be replaced to make it work correctly. This one was a lot more work than Leon's sweater. Heres some More screenshots of the ports.ĭefault: Classic: STARS: I did Leon's ugly sweater in RE2R I decided to also port Jill's sweater from Dead By Daylight to RE3R. These will also have their original Physics from RE3 such as Classic Jills Jumper (The GIF Creator kinda ruined the colours, her Tube Top isnt that colour in-game) I also made a comparison of My Original STARS Jill Mod with the new one and its so much better! (The New version in this screenshot still has Some Gear like her 2 weapon Strap which is removed in the final version" It fixes the weird Shading she has (Especially on her hair) And adds back in the rest of her Gear! Then that mod will now be Playable in REsistance.
![resident evil 3 remake jill costume mod resident evil 3 remake jill costume mod](https://respawnfirst.com/wp-content/uploads/2020/04/05.jpg)
mesh File from an RE3 Mod and make sure it has the Right name and you drag the textures from the RE3R mod into the sectionroot and streaming folder. If you go into the Mods folders and locate to natives\stm\sectionroot\character\player\pl1400\pl1400 Inside there is a file that is called "sh.1902042334" If you replace this file with a. These files can also be used to Use RE3R Jill mods just by renamed a few files.
![resident evil 3 remake jill costume mod resident evil 3 remake jill costume mod](https://www.thenerdmag.com/wp-content/uploads/2020/04/Jill-from-RE-Resistance.jpg)
One thing i always noticed about Jill in REsistance is just how weird she looked when compared to her RE3R Counter-part, so now that we can port characters with theyre actual shading from RE3 i thought id fix that.